

Added earlier Multiplayer Campaign resyncronisation detection, upon loading save games which allows resyncronisation in more cases.Improved compatibility for graphics cards with multiple GPUs.Increased the frame rate and reduced frame stuttering in battles on certain GPUs.This can be overriden, allowing the game to use system memory for graphics (VRAM) by ticking the "Unlimited video memory" option in the graphics menu.

A new warning message has been added to loading screen to inform the player when graphics memory is running low, and the game is downgrading the players graphics settings.Fix for "Level of Detail" distances scaling incorrectly when the "Field of View" is changed which reduces the chance of the "Intelligent Zoom" key, causing "zombie like” low quality textures on unit faces in battles.Pathfinding optimisation on the Campaign Map.

Further improvements planned for subsequent patches.
